Stellaris fleet manager reinforce bug. It's absolutely frustrating as it takes up several thousands of resources sometimes effectively deleting them. In your fleet manager, the fleet you have selected doesn't have any other ships the the fleet itself for it to need to be reinforced. It's a mess, such a shame beacuase a the idea behind the fleet manager is great. 2. The first issue is that the shipyards don't get an even distribution of queued ships at all. There are also two important changes to make it useful: don't make the reinforcement ships forget which fleet they are assigned to if the said fleet is entering a fight while reinforcement is on the way. In my current game I gave a reinforcement order to my only fleet -- currently in home system -- and wound up with a second fleet. As a reminder - during the Cetus cycle, dev diaries will be on a Jan 22, 2026 · Hello everyone! Welcome back to Stellaris Dev Diaries! During the Cetus cycle, dev diaries will be on a once-every-two-week cadence. 3 "Cetus" Open Beta. but the fleet manager says my fleet is at full strength and wont reinforce. This is my main issue with the game as well. 3 ‘Cetus’ Open Beta continues! The State of the Open Beta Last week we casually snuck the ability for Stellaris Dev Diary #407 - The 4. However, I'm having the manager build more ships than I need, which drains resources and makes it difficult to properly manage the number of ships in a certain fleet. I dock them all in the capital system for repairs, go to Fleet Manager, and click Reinforce All. Not the desired outcome of reinforcement; I could have just ordered more ships if that's all I wanted. 4 ‘Corvus’ was released this morning, with the following changes: Stellaris 55503 Bug Reports 431 Console edition 1374 Suggestions 22719 Tech Support 3326 Multiplayer 397 User Mods 4828 Stellaris AAR (After Action Reports) Feb 6, 2025 · Hello everyone! Today we’re going to take a glance at the Trade and Logistics changes coming in the Stellaris 4. You can avoid this by making sure all ships in a fleet are upgraded when reinforcing and by making sure the ship designer doesn't automatically update templates while ships are being build. The 4. You don't have enough resources to build reinforced the fleets you have put together. Nov 28, 2023 · Starting in 3. Dec 19, 2025 · Hello Stellaris Community! Thank you all for your feedback on the 4. 20 corvettes in my fleet, and the manager shows 16/8? Present ships are not registering, using reinforce fleet adds ships to the build queue taking it way over the fleet limit. Trade and Logistics Trade as a Standard Resource The Trade system introduced. 10, I've been having a tough time using the fleet manager to build fleets. Two things could be wrong that I can think off immediately. This update should also NOT Jan 30, 2026 · How to Opt-In To access the Stellaris beta, go to your Steam Library, right-click the game, and select "Properties". We have another update to the Open Beta for you, adding additional balance changes, bug fixes and a rework to how refugees function. 0 ‘Phoenix’ update, then check out some new portraits. We've got another beta update coming today Dec 11, 2025 · To access a Stellaris beta, go to your Steam Library, right-click the game, and select "Properties". Let's say I have 6 fleets, and all of them need reinforcement. In addition to a bug I previously mentioned on the forums, I've discovered that the "reinforce fleet" button in the fleet manager won't work if you are missing any resources. The capital system gets 24 Battleships queued, while my Mega Shipyard only gets 18. Fleet manager would be fine when all the bugs fixed. this must be a bug right? It also often bugs for me when ships weren't able to reinforce cause of stuff in way and I later merge them back in. 3 ‘Cetus’ Open Beta Eladrin Dec 11, 2025 Hello everyone! 4. It changes fleet size to 20/21 but won't let me reinforce as says fleet is reinforced. Thank you all for your feedback on the last open beta update, we're looking at how we can incorporate that feedback moving forward. I'll create a fleet like normal, hit the "reinforce button," and the shipyards will start building ships. Sep 21, 2021 · I have my Fleet Manager set to reinforce a very specific number of ships. Feb 6, 2026 · Hello Stellaris Community! Work on the open beta is still chugging along, and the Devs have put together another batch of balance changes, bug fixes and performance improvements that we're ready for you to try out. We have also have a Feb 5, 2026 · Greetings, spacefarers! Today we’ll be looking at the impact the changes of the 4. Apr 2, 2020 · When you go in the fleet manager, you see all the entries at the starbase showing a built something (it doesn't even show the unit type) as fully built -1 and simply never finishes. From there, choose the "Betas" tab, and in the "Beta Participation" dropdown menu, select the "cetus_open_beta" beta branch from the list. they are not being built and not anywhere. 3 ‘Cetus’ Open Beta has had so far on performance, with graphs and a comparison video. Right now, I am staring at the manager with numbers that make no sense. A Note for Linux Users: Jan 15, 2026 · Hello Stellaris Community! We hope you all had a great holiday season. Jan 21, 2022 · Stellaris 55475 Bug Reports 380 Console edition 1374 Suggestions 22693 Tech Support 3326 Multiplayer 397 User Mods 4828 Stellaris AAR (After Action Reports) B Dec 1, 2023 · fleet manager bug? I added BBs to my 3 fleets. syp jsy qyr mef cll pnp dfo ruc ceq mdo sqc ljs lfi cjc nnn